SwiftSpace is a mobile Top-Down endless shooter set in space. The goal is to survive as long as possible in the cold, unforgiving void while your enemies attack. It was built as a college project with a small team in our 4th semester.
In this project, I took part in the leading role of our 5 Person team. I was responsible for all in-engine work and programming parts of the game aswell as creating the UI, numerous 2D assets. The game will be published under “Student Publishing” for Android in september 2023.
Contact for more information: info@student-publishing.com
Roles:
– Game Design
– Level Design
– Balancing & Playtesting
– Gameplay Programming
– UI/ UX Design
– 2D Art



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